My main job on Dark Descent was modeling assets for cinematics. But in a lot of spots, extra work was required with building the scenes or lighting the shots.
Here are some of the shots I've worked on, I tried to detail my contributions to the best of what I remember !
Huge props to Arnaud and Sebastien, who built these scenes and layed out the shots for all of the 50mn of cinematics. And of course, credits to the 3D team who fed me a ton of basemeshes, props to use, and level art layouts.
Aliens: Dark Descent is available now on PS5, PS4, Xbox Series, Xbox One & PC.
Aliens: Dark Descent ©2023 20th Century Studios
https://www.artstation.com/arnaudgrimber
https://www.artstation.com/seb91600
https://www.artstation.com/axel2048
https://www.artstation.com/khamacheese
https://www.artstation.com/f_gand
This is a pretty neat way to catch up to the story !