Katanga is my graduation project at isart Digital Paris. It is set in an alternate Belgian Congo, in the 1920's.
The game is developed for Unreal Engine, and as a member of the art team I did my share of assets for the game, and this post displays some of them. I especially liked working on the hard-surface assets.
I was mostly in charge of designing assets for the docks and the boat, but I also did some smaller tasks for the villa environment when my tasks were complete.